there is a known bug with quest resources with same name and talk window.
quests that generate quest resources with same name (e.g. two "Ashton Residence" in different towns) this might make problems with talkwindow.
currently working on resolving it
known bug with quest resources with same name and talk window [RESOLVED]
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
Re: known bug with quest resources with same name and talk window [RESOLVED]
pull request issued with the fix
I had to change the dictionary key from caption name to Symbol.Name. talk topics from running quest loaded from savegames will likely produce wrong results, so make sure to load a savegame without running quests in next build
I had to change the dictionary key from caption name to Symbol.Name. talk topics from running quest loaded from savegames will likely produce wrong results, so make sure to load a savegame without running quests in next build