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Win64 #118: Unexpected timer behavior can break quest [RESOLVED]

Posted: Tue Jun 05, 2018 8:34 am
by CM August
A0C00Y10 requires the player to show up for a duel, which is supposed to occur 6 hours after accepting the quest. However, it's possible for this timer to be well in excess of 6 hours. The quest will automatically fail after 12 hours have elapsed due to a secondary timer, making the quest unwinnable.
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Re: Win64 #118: Unexpected timer behavior can break quest

Posted: Tue Jun 05, 2018 8:40 am
by Interkarma
Cheers, will take a look when I can.

Re: Win64 #118: Unexpected timer behavior can break quest

Posted: Tue Jun 05, 2018 1:06 pm
by Jay_H
I've fixed this in my version. It'll be available ASAP. Classic added some timer flags, which could potentially extend timers in this manner.

Re: Win64 #118: Unexpected timer behavior can break quest

Posted: Tue Jun 05, 2018 1:07 pm
by Interkarma
Thank you Jay.