Dev build/Linux: spellswords can't pass thru doors [RESOLVED]

Locked
User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Dev build/Linux: spellswords can't pass thru doors [RESOLVED]

Post by pango »

All is in the title, it sort of make sense that giants for instance can't get thru standard doors (how did they get in there in the first place is another story :wink:), but humanoids should all be able to cross doors.
I assume in that case it's their scepter that makes them too tall, but that's pure conjecture.
Attachments
SAVE66.zip
(259.96 KiB) Downloaded 82 times
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Dev build/Linux: spellswords can't pass thru doors

Post by pango »

I've since noticed gargoyles and ice atronachs having issues with doors; List of probably not closed.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

R.D.
Posts: 379
Joined: Fri Oct 07, 2016 10:41 am

Re: Dev build/Linux: spellswords can't pass thru doors

Post by R.D. »

Another test case is the thief at the start of the game. They can't fit through the door out of the room to the stairs.

R.D.
Posts: 379
Joined: Fri Oct 07, 2016 10:41 am

Re: Dev build/Linux: spellswords can't pass thru doors

Post by R.D. »


User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Dev build/Linux: spellswords can't pass thru doors

Post by pango »

Ah, missed that one, thank you.
This one may be closed as duplicate then.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

R.D.
Posts: 379
Joined: Fri Oct 07, 2016 10:41 am

Re: Dev build/Linux: spellswords can't pass thru doors

Post by R.D. »

Well the attached save game might be useful, so unless you want to attach that to the other report, it seems worthwhile to keep this open for now.

R.D.
Posts: 379
Joined: Fri Oct 07, 2016 10:41 am

Re: Dev build/Linux: spellswords can't pass thru doors

Post by R.D. »

The report this is a duplicate of was resolved, so this one is resolved, too.

Locked