Build #137 - Quest N0B10Y03 "Guard the Mages Guild" enemies not spawning during 0:00 to 3:00 [RESOLVED]
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Build #137 - Quest N0B10Y03 "Guard the Mages Guild" enemies not spawning during 0:00 to 3:00 [RESOLVED]
You solved this for the 64 bit build. I run it under Windows 7, 32 bit. For both the guard the mages guild and guard the mage quests, no thieves/assassins show up. I assume (hope!) that a similar fix can be made for us 32 bit players. BTW thanks for this redo of a great game!!
- Jay_H
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Re: 32 bit - Guard the mages guild quest broken
Welcome to the forums!
I don't believe the bit version should alter how this works. I can try to run this when I get a chance. In the meantime, any more feedback you can provide via the "Providing Good Feedback" section of the bug posting guidelines will help too.
I don't believe the bit version should alter how this works. I can try to run this when I get a chance. In the meantime, any more feedback you can provide via the "Providing Good Feedback" section of the bug posting guidelines will help too.
- Interkarma
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- Joined: Sun Mar 22, 2015 1:51 am
Build #137 - Quest N0B10Y03 "Guard the Mages Guild" enemies not spawning during 0:00 to 3:00
Thank you for your report. I can confirm the guards aren't spawning in N0B10Y03 during the allocated time window in build #137.
The task S.03 is running so guards should spawn. I'll take a look when I can.
The task S.03 is running so guards should spawn. I'll take a look when I can.
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- Posts: 116
- Joined: Wed Oct 17, 2018 8:09 pm
Re: Build #137 - Quest N0B10Y03 "Guard the Mages Guild" enemies not spawning during 0:00 to 3:00
#138 X32 - With the 138 build and the new quest pack, I tried a Guard the Mage quest. This time the assassins showed up on cue, but when I loitered some more, no one came to give me the magic item reward. Also, the guild quest giver ignores me. I haven't tried a Guard the Guild quest yet, but it will probably b e the same. So, part of the quest is fixed, now my PC just needs to get paid
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Build #137 - Quest N0B10Y03 "Guard the Mages Guild" enemies not spawning during 0:00 to 3:00
This issue was due to how Mages Guilds (magery) was being selected by Place resource. I have fixed this issue and added extended support so that other specific guild halls can be used for quests. Local/Remote Place resource now supports Mages Guild (magery), Fighters Guild (fighters) and Any Guild Hall (guildhall).
I have now played through N0B10Y03 multiple times successfully, this one appears to be fixed. Only remaining issue with that quest now should be corpse cleanup on quest completion.
I have now played through N0B10Y03 multiple times successfully, this one appears to be fixed. Only remaining issue with that quest now should be corpse cleanup on quest completion.