Code: Select all
Exception: EntityEffect.RestoreEffectSaveData() could not find SerializableEnemy for LoadID 29059934 in StateManager.
at DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.GetCasterReference (EntityTypes entityType, UInt64 loadID) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.RestoreInstancedBundleSaveData (.EffectBundleSaveData_v1[] data) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.Game.Serialization.SerializableEnemy.RestoreSaveData (System.Object dataIn) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.Game.Serialization.SerializableStateManager.RestoreEnemyData (DaggerfallWorkshop.Game.Serialization.EnemyData_v1[] enemies) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.Game.Serialization.SaveLoadManager.RestoreSaveData (DaggerfallWorkshop.Game.Serialization.SaveData_v1 saveData) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.Game.Serialization.SaveLoadManager+<LoadGame>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0