Dev build/Linux: (minor) buying premade spells one at a time

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pango
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Dev build/Linux: (minor) buying premade spells one at a time

Post by pango » Sat Oct 20, 2018 8:55 am

Minor UI bug, when you buy a premade spell from a merchant, you're dropped back into the world, instead of going back to the list of spells. This is inconsistent with other shops (and with Daggerfall classic)

Savegame in front of a spell merchant, if this can save some time
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R.D.
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by R.D. » Sat Oct 20, 2018 3:35 pm

(and with Daggerfall classic)
I just tested classic, but it drops you back into the world as well.
It might be better design if it returned you to the list of spells, though.

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pango
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by pango » Sat Oct 20, 2018 4:31 pm

Weird, mine doesn't, I checked again
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by Hazelnut » Sat Oct 20, 2018 7:32 pm

Matches classic for me as well - when using DOSBox, it drops back to world.

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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by Midknightprince » Sat Oct 20, 2018 7:51 pm

It stays in the buy window for me in classic (I wonder what you guys have installed, Daggerfall setup has a bunch of stuff), but in unity it exits the window when you buy a spell.

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pango
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by pango » Sat Dec 01, 2018 10:45 pm

Last edited by pango on Sat Dec 01, 2018 11:26 pm, edited 2 times in total.
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BansheeXYZ
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by BansheeXYZ » Sat Dec 01, 2018 11:02 pm

I suggested this and other minor QOL interface changes in the features forum. No one responded.

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pango
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by pango » Sat Dec 01, 2018 11:29 pm

I created a pull request for that.
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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by BansheeXYZ » Sun Dec 02, 2018 9:24 am

I see what's happening. In classic, if you double-click a spell to buy it, the window closes. But if you click the "buy" button, it doesn't. DFU just closes either way. Like me, Interkarma probably never used the buy button and assumed the behavior was the same.

Safe to say it's a bug in classic then that is being copied in DFU. Double-clicking to buy should not behave inferior to clicking the buy button.

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Re: Dev build/Linux: (minor) buying premade spells one at a time

Post by pango » Sun Dec 02, 2018 12:06 pm

BansheeXYZ wrote:
Sun Dec 02, 2018 9:24 am
if you double-click a spell to buy it, the window closes. But if you click the "buy" button, it doesn't. DFU just closes either way.
Good catch! I checked with Daggerfall classic, and this is indeed what's happening.
I updated my pull request to emulate that.
When a measure becomes a target, it ceases to be a good measure.
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