Dev build/Linux: magic "missiles" not cleared while loading gamesave [RESOLVED]

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pango
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Dev build/Linux: magic "missiles" not cleared while loading gamesave [RESOLVED]

Post by pango »

Steps to reproduce:
- load some gamesave
- cast a spell at range, aiming at something far away (or the sky)
- immediately reload the same gamesave
- you can still see your spell subsiding
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R.D.
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Joined: Fri Oct 07, 2016 10:41 am

Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Post by R.D. »

Perhaps the same thing, but I noticed the other day that the light effect from an enemy's shock spell still existed after a load. While the spell was being cast, I loaded a saved game in the same room, and noticed the light was still there.

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Interkarma
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Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Post by Interkarma »

Thanks, this is another item I have on my hitlist to fix soon.

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Interkarma
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Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Post by Interkarma »

Have sent a fix for this one.

BansheeXYZ
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Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave [RESOLVED]

Post by BansheeXYZ »

Does this also make missiles something that is part of the world and can be saved? For example, if I fire a fireball at a house in classic, save the game with it in mid-air, then load that save, the fireball will still be in the same place and continue forward.

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