Build #138: Cloaks are rendered behind robes on character portrait [RESOLVED]

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ToxicWorm1137
Posts: 2
Joined: Sun Nov 04, 2018 2:47 pm

Build #138: Cloaks are rendered behind robes on character portrait [RESOLVED]

Post by ToxicWorm1137 »

Character in original Daggerfall with both hoods up
Screenshot (24636).png
Screenshot (24636).png (457.91 KiB) Viewed 1116 times
Character in DF Unity with both hoods up
The attachment Screenshot (24636).png is no longer available
I've tested this with Plain Robes, Priest Robes, as well as the Casual and Formal cloaks, and all cloaks were rendered behind robes.

ToxicWorm1137
Posts: 2
Joined: Sun Nov 04, 2018 2:47 pm

Re: Build #138: Cloaks are rendered behind robes on character portrait

Post by ToxicWorm1137 »

Huh, that's odd. The formatting messed up, let me try again.
Screenshot (24634).png
Screenshot (24634).png (85.72 KiB) Viewed 1115 times
This is the original Daggerfall char.

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Interkarma
Posts: 7236
Joined: Sun Mar 22, 2015 1:51 am

Re: Build #138: Cloaks are rendered behind robes on character portrait

Post by Interkarma »

Thanks for report. I can confirm this issue. Not sure why its happening as DFU uses same template data as classic, which is where draw order comes from. I also think this used to work at some point. Error might have arrived after regenerating item templates recently. Will chase this down when I can.

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