Line returns convention of text file resources in released builds is not consistent:
Code: Select all
./StreamingAssets/Textures/readme.txt: ASCII text
./StreamingAssets/Text/SpellmakerUI.txt: ASCII text
./StreamingAssets/Text/ModSystem.txt: HTML document, ASCII text
./StreamingAssets/Text/MainMenu.txt: ASCII text
./StreamingAssets/Text/GameSettings.txt: ASCII text
./StreamingAssets/Text/DaggerfallUI.txt: ASCII text
./StreamingAssets/Text/ConversationText.txt: ASCII text, with CRLF, LF line terminators
./StreamingAssets/Text/ClassicEffects.txt: ASCII text
./StreamingAssets/Tables/Spells-Entity.txt: ASCII text
./StreamingAssets/Tables/QuestList-DFU.txt: ASCII text
./StreamingAssets/Tables/QuestList-Classic.txt: ASCII text
./StreamingAssets/SoundFonts/readme.txt: ASCII text
./StreamingAssets/QuestPacks/readme.txt: ASCII text, with no line terminators
./StreamingAssets/Mods/readme.txt: ASCII text, with no line terminators
./boot.config: ASCII text
Cheap (but brittle) solution would be to convert text resources to CRLF in Git.