If I kill a citizen an leave the city by foot (or horse or cart for that matter), I experience strange super-fast stamina drain, which kills my character within a few seconds.
Happens with multiple saves of different characters, so I suppose it happens always...
P.S.: This did not happen in build #139.
Build#140(x64): Strange superfast stamina drain kills character
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- Hazelnut
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Running out of town after angering guards causes exception
I ran out of town when I'd killed a townie and angered guards. When I got a distance away the following exception is thrown:
Also stamina is drained constantly, even with the main menu open.
Tested using latest code from master. I was testing potions at the time.
Code: Select all
NullReferenceException: Object reference not set to an instance of an object
DaggerfallWorkshop.Game.Entity.PlayerEntity.MakeNPCGuardsIntoEnemiesIfGuardsSpawned () (at Assets/Scripts/Game/Entities/PlayerEntity.cs:638)
DaggerfallWorkshop.Game.Entity.PlayerEntity.Update (DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour sender) (at Assets/Scripts/Game/Entities/PlayerEntity.cs:411)
DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour.Update () (at Assets/Scripts/Game/Entities/DaggerfallEntityBehaviour.cs:82)
Tested using latest code from master. I was testing potions at the time.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: Running out of town after angering guards causes exception
Seems to be the same as reported here: https://forums.dfworkshop.net/viewtopic.php?f=24&t=1617
- Hazelnut
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Re: Build#140(x64): Strange superfast stamina drain kills character
Yep, merged threads. Ta.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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