Win_x64_0.7.91: Hidden door texture [MATCHES CLASSIC]

Locked
User avatar
SlainByWoodborne
Posts: 67
Joined: Fri Apr 12, 2019 4:24 am

Win_x64_0.7.91: Hidden door texture [MATCHES CLASSIC]

Post by SlainByWoodborne »

This hidden door texture isn't able to be visually discerned from other wall textures surrounding it. I encountered this earlier but the door's wall texture disappeared once it had been opened. Shouldn't this texture be slightly "off" so that it can be discerned as a hidden door? The only reason I noticed the previous hidden door was that the map alerted me to it; even when viewing it directly it looked like just another wall panel.
Attachments
Hidden_door_texture_SAVE43.7z
(225.11 KiB) Downloaded 84 times

User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Win_x64_0.7.91: Hidden door texture

Post by pango »

The very same door in Daggerfall classic:
orsinium hidden door - classic.jpg
orsinium hidden door - classic.jpg (40.49 KiB) Viewed 697 times
orsinium hidden door 2 - classic.jpg
orsinium hidden door 2 - classic.jpg (48.61 KiB) Viewed 697 times
So I think it matches classic, not every hidden door is hinted.

There was a related question about modded textures.
And feature request to be able to detect them
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
SlainByWoodborne
Posts: 67
Joined: Fri Apr 12, 2019 4:24 am

Re: Win_x64_0.7.91: Hidden door texture

Post by SlainByWoodborne »

Thanks. I thought that all hidden doors were able to be detected. Although it is strange the hidden doors would appear as such on the map if the intent was to not have them visible to the player (by using the same texture).

Locked