Win 64 0.7.91 Character continues to move after dying

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jayhova
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Win 64 0.7.91 Character continues to move after dying

Post by jayhova » Fri Apr 26, 2019 9:51 pm

If you are moving and then die you continue to move sliding across the floor,
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. Alpha 0.10.7

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pango
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Re: Win 64 0.7.91 Character continues to move after dying

Post by pango » Sun Apr 28, 2019 12:48 am

Did some tests and what I experienced looked compatible with inertia.
It's hard to tell if friction slows your movement down after you hit the floor, given death animation only lasts 3 seconds...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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jayhova
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Re: Win 64 0.7.91 Character continues to move after dying

Post by jayhova » Mon Apr 29, 2019 3:52 pm

Since the world is not made of ice I think this is not very realistic. I'm pretty sure classic did not do this. I can see why you might keep moving until you hit the ground but not after.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. Alpha 0.10.7

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pango
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Re: Win 64 0.7.91 Character continues to move after dying

Post by pango » Wed May 22, 2019 9:38 am

Ah yes, got bitten to death by a zombie, and slide on the floor more than I'd expected...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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