The slaughter fish (cm 11 to spawn) has strange animation.
imo it plays the frames correctly
but than this particular mob should play it in reverted order. I tryed it and it creates a fluid movement
So 5, 4, 3, 2, 1, 0
Than it looks like this
Might it be possible that this mob has different code than other mobs for movement, and it was lost during the DFU transfer?
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2 posts • Page 1 of 1
Thank you. Yep, looks like the frames should be reversed again as you say for fluid movement.