Not always possible to ask commoners about work (0.10.12)

Curated user bug reports with enough information to reproduce issue. Moderators will move topics here from Help & Support once a bug is confirmed and enough information has been provided.
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pango
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Not always possible to ask commoners about work (0.10.12)

Post by pango » Tue Nov 26, 2019 4:25 am

It is not always possible to ask commoners about work, sometimes the prepared question text does not show up, and clicking OKAY button either does nothing, or an empty question is output into the conversation.
I guess it happens when no work is available, but still it should be possible to ask around as usual.
asking for work.jpg
asking for work.jpg (261.7 KiB) Viewed 170 times
I just noticed exceptions in the log:

Code: Select all

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,DaggerfallWorkshop.Game.TalkManager+NpcWorkEntry].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetQuestorGender () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetMacroDataSource () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.Name (IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.GetValue (System.String symbolStr, IMacroContextProvider mcp, IMacroContextProvider mcp2) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.ExpandMacros (.Token[]& tokens, IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.ExpandRandomTextRecord (Int32 recordIndex) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetPCGreetingText (TalkTone talkTone) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetPCGreetingOrFollowUpText () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.GreetingOrFollowUpText (IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.GetValue (System.String symbolStr, IMacroContextProvider mcp, IMacroContextProvider mcp2) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.ExpandMacros (.Token[]& tokens, IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.ExpandRandomTextRecord (Int32 recordIndex) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetQuestionText (DaggerfallWorkshop.Game.ListItem listItem, TalkTone talkTone) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.DaggerfallTalkWindow.SetTalkCategoryWork () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.DaggerfallTalkWindow.ButtonCategoryWork_OnMouseClick (DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent sender, Vector2 position) [0x00000] in <filename unknown>:0 
  at (wrapper delegate-invoke) DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent/OnMouseClickHandler:invoke_void__this___BaseScreenComponent_Vector2 (DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent,UnityEngine.Vector2)
  at DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent.MouseClick (Vector2 clickPosition) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Button.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.UserInterfaceWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallBaseWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallPopupWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.DaggerfallTalkWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.DaggerfallUI.Update () [0x00000] in <filename unknown>:0 
 

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,DaggerfallWorkshop.Game.TalkManager+NpcWorkEntry].get_Item (Int32 key) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetQuestorGender () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetMacroDataSource () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.PotentialQuestorLocation (IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.GetValue (System.String symbolStr, IMacroContextProvider mcp, IMacroContextProvider mcp2) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Utility.MacroHelper.ExpandMacros (.Token[]& tokens, IMacroContextProvider mcp) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.ExpandRandomTextRecord (Int32 recordIndex) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.TalkManager.GetAnswerText (DaggerfallWorkshop.Game.ListItem listItem) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.DaggerfallTalkWindow.ButtonOkay_OnMouseClick (DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent sender, Vector2 position) [0x00000] in <filename unknown>:0 
  at (wrapper delegate-invoke) DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent/OnMouseClickHandler:invoke_void__this___BaseScreenComponent_Vector2 (DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent,UnityEngine.Vector2)
  at DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent.MouseClick (Vector2 clickPosition) [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.BaseScreenComponent.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Button.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.Panel.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.UserInterfaceWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallBaseWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallPopupWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.UserInterface.DaggerfallTalkWindow.Update () [0x00000] in <filename unknown>:0 
  at DaggerfallWorkshop.Game.DaggerfallUI.Update () [0x00000] in <filename unknown>:0 
Attachments
SAVE460.zip
(334.92 KiB) Downloaded 8 times
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
Interkarma
Posts: 5134
Joined: Sun Mar 22, 2015 1:51 am

Re: Not always possible to ask commoners about work (0.10.12)

Post by Interkarma » Tue Nov 26, 2019 4:39 am

Thanks Pango. There weren't many changes merged for 0.10.12, so if confirmed as a regression then it shouldn't be hard to isolate the PR causing the problem. Moving to bug reports.

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pango
Posts: 2055
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
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Re: Not always possible to ask commoners about work (0.10.12)

Post by pango » Tue Nov 26, 2019 7:08 am

It may very well have gone unnoticed or unreported for a while, given it's mostly cosmetic.
In fact I wonder if I didn't saw it happen in a stream before...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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