0.10.17 - Treasure doesn't stick to moving bridge

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pango
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0.10.17 - Treasure doesn't stick to moving bridge

Post by pango » Sun Jan 19, 2020 7:42 pm

Interestingly, in classic the treasure does follow the bridge around...
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When a measure becomes a target, it ceases to be a good measure.
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Interkarma
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Re: 0.10.17 - Lantern on chain not defined as light source

Post by Interkarma » Tue Jan 21, 2020 2:27 am

Cheers Pango, save is very helpful. I'll be able to review the action records on that object to see why not moving with platform in that case. I'm assuming both DFU and classic saves are taken at the same location inside same dungeon?

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pango
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Re: 0.10.17 - Lantern on chain not defined as light source

Post by pango » Tue Jan 21, 2020 6:13 am

Indeed, it's the...
Ruins of the Tower of Rlortrn, Alik'r desert.jpg
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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pango
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Re: 0.10.17 - Lantern on chain not defined as light source

Post by pango » Sat Feb 08, 2020 3:42 pm

The original issue should be fixed by 0.10.19.

The second issue of loot not following the bridge around is not, I don't know if we want to keep this report around as a reminder, split it in two to create a new one...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Jay_H
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Re: 0.10.17 - Treasure doesn't stick to moving bridge

Post by Jay_H » Sat Feb 08, 2020 6:37 pm

I've split the topic off.
Come join Lysandus' Tomb, a Daggerfall Unity fan Discord.
See the Daggerfall Unity Wiki on the UESP.

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