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[0.10.22] Stuck trying to climb up over a specific ledge [RESOLVED 0.10.25]

Posted: Sun Apr 26, 2020 7:31 am
by pango
While doing climbing tests, I noticed that I could get stuck trying to climb over a specific ledge.
This is not a regression, it has been around since at least 0.10.10 (didn't check with older versions).
Capture du 2020-04-26 09-31-52.jpg
Capture du 2020-04-26 09-31-52.jpg (49.82 KiB) Viewed 2082 times

Re: [0.10.22] Stuck trying to climb up over a specific ledge

Posted: Sun Apr 26, 2020 7:38 am
by pango
It seems there's a faint gap in the model, I suspect that could be the cause
Capture du 2020-04-26 09-36-28.jpg
Capture du 2020-04-26 09-36-28.jpg (88.29 KiB) Viewed 2080 times

Re: [0.10.22] Stuck trying to climb up over a specific ledge

Posted: Sun Apr 26, 2020 7:44 am
by Interkarma
Thank you. Will look for a workaround when I can.

Re: [0.10.22] Stuck trying to climb up over a specific ledge

Posted: Fri May 22, 2020 9:51 pm
by pango
Actually I think that what we see on the screenshot above is not a gap, but a shadow.
The issue is that the top surface is protruding slightly

Re: [0.10.22] Stuck trying to climb up over a specific ledge

Posted: Fri May 22, 2020 10:18 pm
by Interkarma
Yes, that's correct. I have looked at this one - the problem is basically the same as the case our unstick handler resolves except encountered vertically instead of horizontally. The player controller sticks to the protruding single sided geometry due to its implementation of physics.

I'm considering general solutions to this beyond just making another unstick handler for climbing as well. I've put it on the back burner for a while as much more to do.

Re: [0.10.22] Stuck trying to climb up over a specific ledge

Posted: Mon Aug 31, 2020 8:40 pm
by pango
This is fixed in 0.10.25 (by switching to Unity 2019.4)