I see it now;)
There's a remaining problem with grounded doors, they have to be struck in the middle.
It was quite natural to do so, bit I confirm that if click near the bottom or near the top, they indeed do not activate.
Angled doors can be hard to click [RESOLVED 0.10.18]
- pango
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Re: Angled doors can be hard to click
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- Interkarma
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Re: Angled doors can be hard to click
That one is interesting, it should be symmetric on X-Z. I'll take a look at this case later, cheers!
- pango
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Re: Angled doors can be hard to click
Axis look okay (X going to the left of the door, Y going to the top, Z going in front), but the door size Y and Z look swapped...
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- pango
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Re: Angled doors can be hard to click
I submitted a PR
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When a measure becomes a target, it ceases to be a good measure.
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-- Charles Goodhart
- pango
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Re: Angled doors can be hard to click
This should be fixed by 0.10.18
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart