Linux #Vengeance: Quest does not end if resting

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Jay_H
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Joined: Tue Aug 25, 2015 1:54 am

Linux #Vengeance: Quest does not end if resting

Post by Jay_H » Tue Aug 15, 2017 7:29 pm

In a recent quest, it's easy to start resting to reach the end of it. If the PC is resting when the "end quest" action is executed, the quest continues running. All other quest actions, such as say and give pc anItem, function appropriately. I set the victory window to an hour and a half to ensure the resting period counted it, but that didn't help end the quest.

I've uploaded the quest file for easy verification.
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R.D.
Posts: 173
Joined: Fri Oct 07, 2016 10:41 am

Re: Linux #Vengeance: Quest does not end if resting

Post by R.D. » Sun Oct 08, 2017 8:59 am

Is this still a problem?

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Interkarma
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Re: Linux #Vengeance: Quest does not end if resting

Post by Interkarma » Sun Oct 08, 2017 9:23 am

I haven't looked at this one yet. Would say it's still open for now.

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Jay_H
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Re: Linux #Vengeance: Quest does not end if resting

Post by Jay_H » Mon Oct 09, 2017 2:01 pm

It recently occurred to me while testing one of my old quests. Triggers appear to be omitted if the PC is resting, at least in 85.
**INDEFINITE HIATUS** Check out the Daggerfall Unity mod page on ModDB.

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