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Doorway too short in Sentinel Palace to leave [RESOLVED]

Posted: Fri Oct 13, 2017 5:52 am
by Jay_H
The door leading from the arboretum ramp in Sentinel Palace allows entry but not exit at normal height.

Image

The door is just a little too low, and requires crouching to pass.

Re: Doorway too short in Sentinel Palace to leave

Posted: Fri Oct 13, 2017 6:07 am
by Interkarma
Cheers. :)

There's a broad group of problems with the player's capsule fitting through Daggerfall's (rather poorly constructed) architecture, or being stuck on one-sided polygons left sticking up through the environment.

I have some ideas to resolve or minimise these problems over time, and will address when I'm ready. Until then, player's will just need to crouch.

The "teleport" console command while aiming crosshair at an open bit of ground is another way to bypass certain sticky spots.

Re: Doorway too short in Sentinel Palace to leave

Posted: Fri Oct 13, 2017 10:33 am
by ifkopifko
Interkarma wrote:Until then, player's will just need to crouch.
"The great warrior is a humble warrior."

Re: Doorway too short in Sentinel Palace to leave

Posted: Sat Apr 20, 2019 8:41 am
by Interkarma
I've implemented a fix for this now. Player will simply dip their head briefly when going under low doorways, like a very tall person ducking to go through doors. It's fairly smooth, although some visible "bounce" might be apparent.

Seems to work quite well, although there's bound to be some tuning needed later.