Spells #99 - ExteriorAutomap gameobject not enabled when loading classic save after dungeon save

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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Spells #99 - ExteriorAutomap gameobject not enabled when loading classic save after dungeon save

Post by Interkarma » Tue Mar 13, 2018 8:22 am

This is most likely a problem on my side with PlayerEnterExit and classic saves. Steps to reproduce:
  • Start Daggerfall Unity and load a save where player is inside a dungeon. Note ExteriorAutomap object is disabled as expected.
  • Now import a classic save where player is outside. ExteriorAutomap isn't enabled, which causes an exception of empty map.
Nystul, this probably isn't on your end. Just logging bug here so I can return to it later.

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