Spells #99 - ExteriorAutomap gameobject not enabled when loading classic save after dungeon save [RESOLVED]
Posted: Tue Mar 13, 2018 8:22 am
This is most likely a problem on my side with PlayerEnterExit and classic saves. Steps to reproduce:
- Start Daggerfall Unity and load a save where player is inside a dungeon. Note ExteriorAutomap object is disabled as expected.
- Now import a classic save where player is outside. ExteriorAutomap isn't enabled, which causes an exception of empty map.