This will be resolved in next build. Problem is that save game will silently fail indoors if GameManager does not have a previous reference to WeatherManager (which is part of ExteriorParent and disabled indoors).
I've fixed this by moving WeatherManager back into parent scene, which is where I should have put it to start with, and preventing it from updating while player indoors.
Until next release, make sure you see the "game saved" text after saving or your game is not saved. Going outside at least once should workaround problem for now. Fix incoming.
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