Spoiler!
Build #107 - Item Pile Does Not Move With Platform [GAME-DATA RELATED]
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- Posts: 21
- Joined: Mon Apr 30, 2018 8:05 pm
Build #107 - Item Pile Does Not Move With Platform [GAME-DATA RELATED]
Discovered a switch-operated bridge in a random dungeon with an item pile on it. The pile does not move when I toggle the bridge, but instead stays in it's original position.
- Arctus
- Posts: 60
- Joined: Mon Mar 23, 2015 12:28 am
Re: Build #107 - Item Pile Does Not Move With Platform
It actually does this in vanilla DF too, if I'm not mistaken.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Build #107 - Item Pile Does Not Move With Platform
This problem is dependent on the designers who built the blocks. For example, in the Daggerfall treasury room they've taken the care to link action records to the billboards so they move as expected (well, most of them, they missed a pile or two as well).
But in general dungeon blocks, it's very hit and miss whether any of the treasure piles are even part of the action chain for the moving platform they're sitting on. It's the same deal if you drop your own pile on a moving platform, they won't be linked in any way. It's like that in classic as well.
But in general dungeon blocks, it's very hit and miss whether any of the treasure piles are even part of the action chain for the moving platform they're sitting on. It's the same deal if you drop your own pile on a moving platform, they won't be linked in any way. It's like that in classic as well.
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- Posts: 21
- Joined: Mon Apr 30, 2018 8:05 pm
Re: Build #107 - Item Pile Does Not Move With Platform [GAME-DATA RELATED]
Alright, was not aware of that. Thanks for the clarification (found another one of these since my initial post).