This is correct. I'm not sure what could make an enemy unkillable outside of a special case in quest system (listening for "injured aFoe" will absorb first hit so quest action can fire properly). For a general enemy like this with no QuestResourceBehaviour and empty questResource data, I'm not sure what could cause this.Jay_H wrote: ↑Mon Oct 01, 2018 10:10 pmNah, no invincibility flag exists in Daggerfall. Even if there were, it hasn't been implemented in DFU eitherPrester Lewin wrote: ↑Mon Oct 01, 2018 9:59 pm Could she be part of a trap in the vanilla game in that dungeon or that quest? Bethesda wouldn't have made her invincible, though, would they?
I'll loop back and look at the save when I can. Provided the save reproduces problem for me, it should be easy to fix now.