Code: Select all
have _I.00_ set _S.09_
https://en.uesp.net/wiki/Daggerfall:Hunt_for_Undead aka https://github.com/Interkarma/daggerfal ... B00Y14.txt
Description of problem:
There's an odd quirk here:
Code: Select all
_mondead_ task:
killed 1 _monster1_
killed 1 _monster2_
killed 1 _monster3_
say 1060
have _I.00_ set _S.09_
_S.07_ task:
when _mondead_ and _S.09_ and not _S.10_
take _I.00_ from pc
say 1061
Code: Select all
_success_ task:
when _clickqgiver_ and _S.07_
give pc nothing
unset _clickqgiver_
end quest
Fix pushed by JorisVanEijden