Quest Editor

For all talk about quest development - creation, testing, and quest system.
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TheLacus
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Re: Quest Editor

Post by TheLacus »

Version 0.9.0 is available. These are the main improvements:

Completion proposals have been improved and now give suggestions based on the location within the quest file.
For example when you type in the QRC block all symbol variations are suggested instead of only the base one.

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Quick fixes provider is now powered by an open source script to measure string similarity.

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Added some refactoring actions:

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Also added many small improvements, among which a prompts that allows to select the Tables folder via os file explorer UI, and automatically write to settings.

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This is the complete changelog and here's the download.

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Jay_H
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Re: Quest Editor

Post by Jay_H »

Downloaded! :) I'm very grateful for this editor and your work to improve it. I hope others who've expressed interest in writing quests will also start to use it. It's really easy to get started!

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TheLacus
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Re: Quest Editor

Post by TheLacus »

Thank you Jay, I appreciate your words :)

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Jay_H
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Re: Quest Editor

Post by Jay_H »

An expression executes properly in DFU but the editor doesn't recognize it:

[code]give pc _reward1_ and _reward2_ and _reward3_[/code]

Source quest is Q0C10Y00.


I need to test this further. It isn't working properly right now.

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TheLacus
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Re: Quest Editor

Post by TheLacus »

Jay_H wrote: Thu Apr 18, 2019 1:55 am An expression executes properly in DFU but the editor doesn't recognize it:

[code]give pc _reward1_ and _reward2_ and _reward3_[/code]

Source quest is Q0C10Y00.


I need to test this further. It isn't working properly right now.
I believe Daggerfall Unity parses it as give pc _reward1_ and ignores what comes after. I can't find this syntax in Tipton' documentation so it's probably an issue with the quest.

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Jay_H
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Re: Quest Editor

Post by Jay_H »

On the witch quest that uses it, q0c10y00, it worked in testing but in my own custom quest it didn't. Until I can test it more I can't say anything conclusive.

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Hazelnut
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Re: Quest Editor

Post by Hazelnut »

DFU implementation of give pc doesn't handle multiple rewards. This may be either a gap from classic or a quest that never worked.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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TheLacus
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Re: Quest Editor

Post by TheLacus »

Hey Jay can you rename JHTP0??.txt to not include question marks? I tried to update my local clone of your repository to test upcoming version of editor, but failed because this is an invalid character on windows.

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Jay_H
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Re: Quest Editor

Post by Jay_H »

Done.

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TheLacus
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Re: Quest Editor

Post by TheLacus »

Jay_H wrote: Mon Jun 17, 2019 11:23 pmDone.
Thanks :)

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