No problems mate.
Just a few more bits of info for others who might have the same questions.
The qg gives me my reward, which is always 100 gold. The quest entry is cleared from my log. The text at the left side of the screen changes to show the quest as finished, but does not go away. (Not certain if that is intended behavior or not.)
The quest debugger will always show quests active in the quest machine, even when complete. This is intended so testers can see the ending state. Daggerfall also keeps quests alive for a while after completion for rumours and talk. I emulate this tombstoning behaviour for when those NPCs are more chatty.
You can use keys [ and ] to cycle between quests in the debugger, and the most recent quest will be presented when allocated.
I tried running a quest to kill the bear in somesuch person's house. Went there. No bear. Went back to questgiver. Clicked. Got reward.
I would like to help but I'm not sure what to post. If there's any debug info I can provide let me know.
Not sure about the bear. Try setting that as your only quest (comment out others in the Temp-FightersQuests table) and run it a few times. Let me know if you can reproduce and what building you were sent to (a screenshot of exterior automap while you're standing outside building should suffice).
Also have a listen to see if you can hear the bear growling somewhere inside the house. It could have spawned in the attic (click ladder) or somewhere else unexpected. You can also try "tele2qspawn" to see where the target is hiding. Sometimes, just like in classic Daggerfall, these things can be hard to find haha.