Custom quest support
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- Posts: 371
- Joined: Sun Jun 02, 2019 4:28 pm
- Location: Colombia
Re: Custom quest support
Just tested it out. It works no matter the source
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
- Cliffworms
- Posts: 208
- Joined: Sun Dec 30, 2018 6:24 pm
- Location: Québec
Re: Custom quest support
Hi!
I understand that each faction has a male and female flat associated to it from the Factions.txt file and that when you declare a person from a faction, the game will choose between its two flats depending on sex.
Is there a way, though, to force a specific flat on a person? I ask this because when using "ordinary" people such as the "Local" or "Resident" groups, the same two flats are used (Redguard man in green with a purple cloak/lady in green).
For example, when using either the "Nobility" group or "Random_Noble" faction, you get King Eadwyre's or Queen Akorithi's flats. It would be nice to also be able to have the other flats in the Nobles textures (Texture.183)
I would love to use the many flats that are not associated to factions, such as the cooks in the Wayrest castle, the drunks in taverns and the likes.
Thanks!
I understand that each faction has a male and female flat associated to it from the Factions.txt file and that when you declare a person from a faction, the game will choose between its two flats depending on sex.
Is there a way, though, to force a specific flat on a person? I ask this because when using "ordinary" people such as the "Local" or "Resident" groups, the same two flats are used (Redguard man in green with a purple cloak/lady in green).
For example, when using either the "Nobility" group or "Random_Noble" faction, you get King Eadwyre's or Queen Akorithi's flats. It would be nice to also be able to have the other flats in the Nobles textures (Texture.183)
I would love to use the many flats that are not associated to factions, such as the cooks in the Wayrest castle, the drunks in taverns and the likes.
Thanks!
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- Posts: 371
- Joined: Sun Jun 02, 2019 4:28 pm
- Location: Colombia
Re: Custom quest support
Is there a quest action that makes a couple of hours pass?
I know the train pc quest action makes time pass like a normal training session, but is there a quest action that lets some time pass without training the player in anything?
I know the train pc quest action makes time pass like a normal training session, but is there a quest action that lets some time pass without training the player in anything?
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
- Jay_H
- Posts: 4070
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Custom quest support
No such capability as yet.