This is a silent quest system that runs in the background that selects random dungeons and gives it life. A meaning to explore.
You might find nothing, or you might find a group of bandits, some treasure or maybe you are even being followed yourself.
I hope this gives incentive to explore besides the dungeon's themselves for now you might stumble upon something when you explore!
-All Dungeons supported
-Upon finding a location, a random event will occur. Even then, there is a chance of nothing happening.
-Find treasure, find a quest(WIP), or stumble upon a group of bandits! Maybe a rare chance to see a Daedra Lord with minions!
-Siege active keeps! (WIP)
Version 2 of Warm Ashes is now out. Please give any feedback! It's in it's very basic form at the moment..
Download: Warm Ashes V2
Wilderness Encounters: Wilderness Encounters
WarmAshesV2 Jay's Fix
1. Extract the files into your "StreamingAssets/QuestPacks" folder
2. Place the WA01-WAQ04 files into your "/quest/" folder
2. All finished, start a new character and it will activate
Install from a already existing savefile:
1. Extract files into your "StreamingAssets/Quest" folder
2. Open a savefile you'd like to run it in
3. Open the console with the (`) key
4. Type " start quest WAQ00 "
5. All finished
Update Version 2 Focus:
-Simplify the random system with less lines in Quest Document
-More ways to achieve victory in Siege
-Punish the player for retreating from a Siege
-Randomize the different phase's outcomes in Siege
-Add a rebel group that rewards the PC for taking down Keeps
-More Siege/Keep/Ruins/Graveyards/etc Encounters
-Increase the dungeon selection from 80 dungeons to all 3,000+ dungeons
-Extra rewards after successful Siege through a quest
-Increase reset time on days depending on dungeon type
-Implement a time system to make events occur after a set limit
-Add all quests into a pack to automatically run on a new character (Thanks Jay_H for showing me how!)
-Add reputation/Skill checks to determine how it can affect the outcome.