Warm Ashes: Dangerous Dungeon Exteriors

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Regnier
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Joined: Wed Oct 02, 2019 6:26 am

Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Regnier »

Any updates on V4?

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

Regnier wrote: Sun Mar 29, 2020 3:40 am Any updates on V4?
I took a month and a half off so no progress has been done on that. I returned to modding a few days ago and am working on releasing VIOV5 soon. After that I'll start work on Version 4.

Regnier
Posts: 374
Joined: Wed Oct 02, 2019 6:26 am

Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Regnier »

Kamer wrote: Mon Mar 30, 2020 1:24 pm
Regnier wrote: Sun Mar 29, 2020 3:40 am Any updates on V4?
I took a month and a half off so no progress has been done on that. I returned to modding a few days ago and am working on releasing VIOV5 soon. After that I'll start work on Version 4.
Sweet!

ill continue to get wrecked in the wilderness until it arrives!

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

Regnier wrote: Mon Mar 30, 2020 9:52 pm
Kamer wrote: Mon Mar 30, 2020 1:24 pm
Regnier wrote: Sun Mar 29, 2020 3:40 am Any updates on V4?
I took a month and a half off so no progress has been done on that. I returned to modding a few days ago and am working on releasing VIOV5 soon. After that I'll start work on Version 4.
Sweet!

ill continue to get wrecked in the wilderness until it arrives!
Don't expect a full release. I'll gradually release modules as they are done, and continually update them. Wilderness comes first.

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XJDHDR
Posts: 258
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Location: New Zealand
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by XJDHDR »

Good day Kamer

I recently encountered a glitch in DFU that might possibly be caused by your mod. You can find my report about it here:
https://forums.dfworkshop.net/viewtopic.php?f=5&t=3618

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

Small update on a choice I've made. Warm Ashes Version 4's werewolf detection is getting cut. Will be merged into Villager Immersion Overhaul's Version 5 release. That will be released in just a few days.

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

Warm Ashes (V4) Bounty Hunter System

Image

Bounty Hunter Module Release
-Adds Bounty Hunters to track player down across the region.
--If the Player runs into a bounty hunter in a town or tavern then they can attempt to avoid detention.
--Will attempt to either kill or arrest the player.
--Amount of encounters based on severity of crime and player luck


This was a quick write up. Would like to hear feedback on the balancing. More to be added on to it later.

Get it here: Download

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OMightyBuggy
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by OMightyBuggy »

Kamer wrote: Thu Jul 09, 2020 3:36 am Warm Ashes (V4) Bounty Hunter System

Bounty Hunter Module Release
-Adds Bounty Hunters to track player down across the region.
--If the Player runs into a bounty hunter in a town or tavern then they can attempt to avoid detention.
--Will attempt to either kill or arrest the player.
--Amount of encounters based on severity of crime and player luck

Could a possible future bounty hunter guild be added? Mostly for players to track other crimes all over the map.

Also do you have to uninstall v3 from quest packs folder for this to work correctly?
Image

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

OMightyBuggy wrote: Thu Jul 09, 2020 7:17 pm
Kamer wrote: Thu Jul 09, 2020 3:36 am Warm Ashes (V4) Bounty Hunter System

Bounty Hunter Module Release
-Adds Bounty Hunters to track player down across the region.
--If the Player runs into a bounty hunter in a town or tavern then they can attempt to avoid detention.
--Will attempt to either kill or arrest the player.
--Amount of encounters based on severity of crime and player luck

Could a possible future bounty hunter guild be added? Mostly for players to track other crimes all over the map.

Also do you have to uninstall v3 from quest packs folder for this to work correctly?

I already have Bounty Hunting quests ready, just need to find time to implement them. My intention to have both sides available to the player.

No uninstallation is required for Bounty Hunters because there is no feature like this in WAV3 so it won't conflict with anything. Feel free to use both for the time being.

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Kamer
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Kamer »

Testing special enemy encounters:



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