KoW - D.R.E.A.M.

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pango
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Re: KoW - Daggerfall Remaster 3.0

Post by pango »

@KoW: in the meantime, could you document the workaround at the beginning of this thread? That's becoming a FAQ...
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King of Worms
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Re: KoW - Daggerfall Remaster 3.0

Post by King of Worms »

Hi, yes, good idea > Done. I hope it helps!

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jayhova
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Re: KoW - Daggerfall Remaster 3.0

Post by jayhova »

I have noticed that rings in stores are represented by Septums and not rings at all.
Remember always 'What would Julian Do?'.

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King of Worms
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Re: KoW - Daggerfall Remaster 3.0

Post by King of Worms »

jayhova wrote: Wed Nov 07, 2018 11:13 pm I have noticed that rings in stores are represented by Septums and not rings at all.
Hmmmm, I will check on that when I can, thanks 4 report! Can u maybe attach a save game file? Or a screenshot please? Thanks

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pango
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Re: KoW - Daggerfall Remaster 3.0

Post by pango »

Hi KoW,
Yes I noticed that too, totally forgot about it. So here we go:
Image

In case you're relocated while loading the gamesave and do not land inside the Vintage Pawnshop of Khajoharet, that character already wears two rings so you can unequip one to have a closer look at it.
Attachments
SAVE1.zip
(319.25 KiB) Downloaded 73 times
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Adrinus
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Re: KoW - Daggerfall Remaster 3.0

Post by Adrinus »

Just wanted to post another texture:
Spoiler!
Image

Image
Just to let you know I'm still working on em.
Last edited by Adrinus on Sun Nov 11, 2018 5:35 pm, edited 1 time in total.

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Adrinus
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Re: KoW - Daggerfall Remaster 3.0

Post by Adrinus »


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Adrinus
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Re: KoW - Daggerfall Remaster 3.0

Post by Adrinus »

I was playing the game a bit with the new graphics, and few jumped out at me as needing touchups. So take them or leave them:
Spoiler!
Image
Image
https://www.mediafire.com/file/7iyncncs ... s.zip/file

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King of Worms
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Re: KoW - Daggerfall Remaster 3.0

Post by King of Worms »

Hi, thanks for save and report, I will check it. DONE - FOUND THE ISSUE, WILL BE CORRECTED IN A NEW VERSION

Also Im very happy to see new NPCs!!! :) Im gonna go thru them amd report back.

Thanks guys and sorry for me being slightly unfocused now, lots of stuff is going on now in my life. But its getting better :)
Last edited by King of Worms on Tue Nov 20, 2018 8:17 pm, edited 1 time in total.

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Adrinus
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Re: KoW - Daggerfall Remaster 3.0

Post by Adrinus »

King of Worms wrote: Mon Nov 12, 2018 11:27 am Hi, thanks for save and report, I will check it. Alsoim very happy to see new NPCs!!! :) Im gonna go thru them amd report back.

Thanks guys and sorry for me being slightly unfocused now, lots of stuff is going on now in my life. But its getting better :)
I figured you needed some time to get better, which is part of the reason I stopped for a while, but glad to see it's helping your mood. Here's two more for ya:

Image

https://www.mediafire.com/file/96w682m9 ... 5.zip/file

We're in the last stretch here: only about 12 more to go, then I'ma try my best on the shopkeep guy feeding chickens, and the blacksmith.

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