KoW - D.R.E.A.M.
- King of Worms
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Re: KoW - D.R.E.A.M.
No idea on how to create a mod settings
Also. Dream is my vision of the game. Big HUD doesnt fit into that - so I dont see why I should create a option to enable something I dont enjoy.
I guess its up to ppl to mod it if they dont like something. Its about two txt files.. if the desire is so big, Im sure copy/paste is not a obstacle.
I like clean HUD for immersion, that means no unnecessary big compass, and for sure no unnecessary stuff like clock, which is also HUGE. If I want to know the time, I look up...
Also. Dream is my vision of the game. Big HUD doesnt fit into that - so I dont see why I should create a option to enable something I dont enjoy.
I guess its up to ppl to mod it if they dont like something. Its about two txt files.. if the desire is so big, Im sure copy/paste is not a obstacle.
I like clean HUD for immersion, that means no unnecessary big compass, and for sure no unnecessary stuff like clock, which is also HUGE. If I want to know the time, I look up...
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Re: KoW - D.R.E.A.M.
Ah k. Funny thing is my only other post on the forums is asking how to actually open the Mod Builder tool in unity cause I can't even figure that out lol.King of Worms wrote: ↑Tue Nov 05, 2019 11:01 am
Create your own dfmod package. U cant swap it by dropping file in textures
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Re: KoW - D.R.E.A.M.
I have VIO above DREAM - NPCs, and below DREAM - Commoners, and so far I haven't seen any bugs.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
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Re: KoW - D.R.E.A.M.
I like the clean HUD.King of Worms wrote: ↑Tue Nov 05, 2019 1:23 pm I like clean HUD for immersion, that means no unnecessary big compass, and for sure no unnecessary stuff like clock, which is also HUGE. If I want to know the time, I look up...
But, if you're talking about Convenient Clock, there's now a setting specific for DREAM, which makes the clock supertiny and practical
- King of Worms
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Re: KoW - D.R.E.A.M.
It was the other way... it made my compass bigger to match the clock. Would be cool if trueFirebrand wrote: ↑Tue Nov 05, 2019 10:08 pmI like the clean HUD.King of Worms wrote: ↑Tue Nov 05, 2019 1:23 pm I like clean HUD for immersion, that means no unnecessary big compass, and for sure no unnecessary stuff like clock, which is also HUGE. If I want to know the time, I look up...
But, if you're talking about Convenient Clock, there's now a setting specific for DREAM, which makes the clock supertiny and practical
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- pango
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Re: KoW - D.R.E.A.M.
No, if you use its D.R.E.A.M. preset (or a Scale Modifier of 0.5), the clock can actually be smaller: Admittedly, for me it only works well with US locale; I think there's still some issues with how float values are stored in JSON mods settings (giant grass issue)...King of Worms wrote: ↑Wed Nov 06, 2019 12:29 am It was the other way... it made my compass bigger to match the clock. Would be cool if true
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- alphaTECH
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Re: KoW - D.R.E.A.M.
I put DREAM right at the bottom of load priorities, as I'd rather use that as a base then put mods on top of it for personal preference.Narf the Mouse wrote: ↑Tue Nov 05, 2019 10:05 pmI have VIO above DREAM - NPCs, and below DREAM - Commoners, and so far I haven't seen any bugs.
I do, especially since your mod is so popular. If you have repeated requests to restore the compass size, it is worth adding the toggle, especially when you accept public input and incorporate others' work to refine your vision.King of Worms wrote: ↑Tue Nov 05, 2019 1:23 pmAlso. Dream is my vision of the game. Big HUD doesnt fit into that - so I dont see why I should create a option to enable something I dont enjoy.
- King of Worms
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Re: KoW - D.R.E.A.M.
Thing is, I dont work based on requests do it if you want it
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- Krodaevius
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Re: KoW - D.R.E.A.M.
Why should he use his personal time doing something he doesn't want just because of a "repeated requests" in a thread for a mod he did for FREE?. As the man said, if you want it so bad make it yourself.
- King of Worms
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Re: KoW - D.R.E.A.M.
Thank you
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