KoW - D.R.E.A.M.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

I did the spell casting animations using AI upscaling, than manual transparency creations and clean up
It looks nice. The animations are very fast, but you can still see the effects are sharper and cleaner.
Nothing ground shattering tho.

Than I did the unarmed attacks, and they dont look too good. Will have to remake that.
I also did the werewolf hands, but I cant see them ingame yet.

Some spells:
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

and magic, the cold/shock looked too similar on the static screens so I posted just one of them
I think these animations MIGHT play a bit slower tho..
Spoiler!
Spellcast (4).jpg
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Adrinus
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Re: KoW - D.R.E.A.M.

Post by Adrinus »

So clean! I love em!

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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Thank you :)

I did the arms/legs as well. It was more complicated because I had to create a alpha masks to get rid of some black outlines, and than I had to clean up some outlines manually anyway. Plus there were magenta artifacts on the hands I got rid of as well.

Again, its nothing stellar, but It looks better than original for sure. Also, in movement its better than on the static screens.
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pango
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Re: KoW - D.R.E.A.M.

Post by pango »

Noticed by theJF, the O of, "TO HIT" text took some damage...
tohit.jpg
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Ty 4 report, will correct it! :)
EDIT: done

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pango
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Re: KoW - D.R.E.A.M.

Post by pango »

(Town ?) witches coven dialog boxen have some scaling issue:
coven dialog.jpg
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When a measure becomes a target, it ceases to be a good measure.
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

pango wrote: Wed May 15, 2019 8:35 pm (Town ?) witches coven dialog boxen have some scaling issue:
coven dialog.jpg
Very good find, thank you, will report to lacus, should be corrected in new release.

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jayhova
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Re: KoW - D.R.E.A.M.

Post by jayhova »

is it my imagination or has the text in the yes/no buttons gotten smaller?
Remember always 'What would Julian Do?'.

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Re: KoW - D.R.E.A.M.

Post by King of Worms »

jayhova wrote: Thu May 16, 2019 12:05 am is it my imagination or has the text in the yes/no buttons gotten smaller?
Its completely new, before, there were only two buttons originally made by arl, yes and no. I created all buttons anew and with a same font (I think around 30 buttons) That font is smaller than Arls one. Its smaller so it fits all the variations of texts.

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