Strange reportsTheLacus wrote: ↑Mon Jul 15, 2019 6:58 pmThis is not a normal map, but you should check what's wrong with it.Code: Select all
Failed to load asset: 302_2-0
Also check these statues.Code: Select all
Failed to load asset: 097_11-0 Failed to load asset: 097_5-0 Failed to load asset: 097_13-0 Failed to load asset: 097_14-0 Failed to load asset: 097_3-0 Failed to load asset: 097_2-0
There's nothing about normal maps or weapons. Feel free to send me the files
302_2-0 is a part of terrain set and is exactly the same as other parts from that set, I was not able to spot any difference same as with
097 - statues, I checked and those reported here are the same as the rest of em in the archive, meaning the Unity inspector settings plus the texture Bit Depth etc
So no idea :X
Heres a link for the terrain. Its in unity export package - 1st is textures 2nd is normals. So u can see my Unity inspector settings for them as well..
But honestly, having the terrain material properties fully modable same as the rest of the other textures would be maybe the best... Having the specular on the snow etc .)
https://mega.nz/#!irQGAQ5S!QwuqwLAq84NX ... ou42WESkhk
And here is the new Silve bow set as a loose file. Place em in CifRci and in the game u will see that only the 1st sprite from the set it highres, rest are vanilla sprites.
https://mega.nz/#!ivICQSLb!CO-sq1443tEl ... Tw03TQkfUI