Edit:
I do have one odd quirk I am having trouble tracking down:
Spoiler!
I can't figure out why the outline is so messed up for the cloak and cape backgrounds. I've tried making masks of the backgrounds and the capes themselves, but to no avail: the pixelation remains. It's almost as if the paperdoll bodies themselves have a mask....
Re: KoW - D.R.E.A.M.
Posted: Tue Aug 27, 2019 7:26 am
by King of Worms
Ive reported this 1 week back as a bug
2nd post - viewtopic.php?f=5&t=2550
It appears to me the insides of a cloak are not upscaled? In a sense, the game uses old assets and not the HD replacements for some unknown reason.
Re: KoW - D.R.E.A.M.
Posted: Tue Aug 27, 2019 7:28 am
by King of Worms
Maybe Lacus can have a look and guess on what is going on there? Thank you
Would be REALLY cool to have these bugs ironed out, so we can release the 1st person weapon mod and paperdoll mod.
Re: KoW - D.R.E.A.M.
Posted: Tue Aug 27, 2019 2:20 pm
by Adrinus
I need to re-check things. But all the new chain and elven armor helmets might need new masks and offsets (the new exporter code puts them out slightly different canvas size from the rest :S I'm hoping that's all that needs to be fixed, else I have to re-do all of 247's stuff.
Re: KoW - D.R.E.A.M.
Posted: Tue Aug 27, 2019 3:49 pm
by King of Worms
Adrinus wrote: ↑Tue Aug 27, 2019 2:20 pm
I need to re-check things. But all the new chain and elven armor helmets might need new masks and offsets (the new exporter code puts them out slightly different canvas size from the rest :S I'm hoping that's all that needs to be fixed, else I have to re-do all of 247's stuff.
oops, fingers crossed its a quick fix to do for you
PS: Just got a msg by Lacus the Cloak interiors are now supported, thats great, was one of last few things missing