https://github.com/TheNewBob/TediousTra ... p.cs#L1341
... appears to have simply the WORST (IMO) selections hard coded. Would it be possible to actually pull up the default travel dialog that asks about staying at Inns and reckless travel? If not, would you take a PR that sets the values passed to that calculator (I'm assuming those flags are related to your selections from that default dialog) from the MODs settings page?
EDIT: Looking into the code I'm a bit confused as to what's going on with the days calculation. When I disable the MOD I can get the time from Daggerfall to Wayrest using the Ship down to 11 days by using selecting Ship/Reckless/Inns. When I use the Tedious Travel MOD the calculation is 17 days.
This is odd. The Tedious Travel MOD does the calculation by hardcoding the settings Ship/Reckless/CampOut. When I select these with the MOD disabled I get 13 days. If the underlying system is using the same calculator, then the difference must be related to the additional parameters which include whether or not I have a Horse and Cart. The MOD hardcodes these to false while I have them in my inventory and I'm assuming the default travel system takes those into account.
EDIT2: Just and FYI (which you probably know), when I use Tedious Travel, it actually takes the 17 days.
EDIT3: I changed the MOD to use:
Code: Select all
travelTimeCalculator.CalculateTravelTime( destinationPosition, false, true, true, true, true);