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[MOD] Fancy Vitals Indicators
- VMblast
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Re: [MOD] Fancy Vitals Indicators
Last edited by VMblast on Sun Jan 06, 2019 1:31 pm, edited 1 time in total.
- VMblast
- Posts: 519
- Joined: Wed Mar 29, 2017 12:22 pm
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Re: [MOD] Fancy Vitals Indicators
New painted vitals graphic are on the first page.
- Daichi
- Posts: 16
- Joined: Mon Dec 31, 2018 9:50 pm
- Location: Under my duvet
Re: [MOD] Fancy Vitals Indicators
Oh cool! We can choose the one we want!
I prefer the first "magic" bar (the white bubbles make weird), but the others are incomparable among them, it's so hard to choose!
I prefer the first "magic" bar (the white bubbles make weird), but the others are incomparable among them, it's so hard to choose!
I'm French !! INCREDIBEULE ! And I'm not good in English xD
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- Posts: 2
- Joined: Wed Apr 01, 2020 12:56 pm
Re: [MOD] Fancy Vitals Indicators
Hi! Noticed that the health and stamina need to be switched.
Health need to be MAIN03I0.IMG.png and Stamina need to be MAIN04I0.IMG.png
Noticed it ingame when I kept wondering why I kept losing stamina when an enemy hit me lol
Health need to be MAIN03I0.IMG.png and Stamina need to be MAIN04I0.IMG.png
Noticed it ingame when I kept wondering why I kept losing stamina when an enemy hit me lol
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- Posts: 113
- Joined: Thu Sep 13, 2018 4:27 pm
Re: [MOD] Fancy Vitals Indicators
This isn’t the mod, it’s how Daggerfall normally is, green is health and red is fatigue. DFU has an option to swap them so health is red and fatigue is green.WhyAreLess wrote: ↑Wed Apr 01, 2020 1:00 pm Hi! Noticed that the health and stamina need to be switched.
Health need to be MAIN03I0.IMG.png and Stamina need to be MAIN04I0.IMG.png
Noticed it ingame when I kept wondering why I kept losing stamina when an enemy hit me lol
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- Magicono43
- Posts: 1141
- Joined: Tue Nov 06, 2018 7:06 am
Re: [MOD] Fancy Vitals Indicators
I hope you don't mind me using your Fancy Vitals graphic in one of my mod thumbnails.
https://www.nexusmods.com/daggerfallunity/mods/101
Thanks for making it, really makes the normally bland looking blue bar have more depth to it's look!
https://www.nexusmods.com/daggerfallunity/mods/101
Thanks for making it, really makes the normally bland looking blue bar have more depth to it's look!
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- Posts: 8
- Joined: Tue Apr 11, 2023 12:24 pm
Re: [MOD] Fancy Vitals Indicators
Hi there !
I put the files in textures folder, but they don’t appear ingame, I’m not sure why…
Maybe they can’t overwrite DREAM, which I am using ? If yes, can I do something about it ?
I put the files in textures folder, but they don’t appear ingame, I’m not sure why…
Maybe they can’t overwrite DREAM, which I am using ? If yes, can I do something about it ?
- pango
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Re: [MOD] Fancy Vitals Indicators
Did you put them under the Textures/Img subdirectory?
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
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- Joined: Tue Apr 11, 2023 12:24 pm
Re: [MOD] Fancy Vitals Indicators
O.m.g… No I didn’t… ^^
One thinks he knows, so he fly over the instructions, and thus, forget a folder…
My bad ! Thanks much for your quick answer Pango. =)
One thinks he knows, so he fly over the instructions, and thus, forget a folder…
My bad ! Thanks much for your quick answer Pango. =)