[MOD] Pure Vanilla Extract - Help Wanted!

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King of Worms
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Re: [MOD] Pure Vanilla Extract

Post by King of Worms » Mon Jul 29, 2019 9:33 am

jayhova wrote:
Mon Jul 29, 2019 8:48 am
MasonFace wrote:
Mon Jul 29, 2019 3:50 am
Don't worry about it too much my dude. I don't mind questions like these because the DFU modding scene can be kind of tricky for newcomers to navigate and understand.
Some time ago I proposed the idea that there should be a quickstart guide to mods. perhaps with DFU getting more and more traction and close to Beta it would be a good time to revisit the idea.
Yea, do it .)

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mikeprichard
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Re: [MOD] Pure Vanilla Extract

Post by mikeprichard » Mon Jul 29, 2019 12:25 pm

Ha, I'm not looking for modders to be salesmen, just glad to know which mods are included where. No problem!

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King of Worms
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Re: [MOD] Pure Vanilla Extract

Post by King of Worms » Mon Jul 29, 2019 1:28 pm

mikeprichard wrote:
Mon Jul 29, 2019 12:25 pm
Ha, I'm not looking for modders to be salesmen, just glad to know which mods are included where. No problem!
:) I might try to rewrite the description, I know its long and boring to go thru
EDIT: tryed and failed, deleted one sentence :D

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mtrredux
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Re: [MOD] Pure Vanilla Extract

Post by mtrredux » Tue Jul 30, 2019 2:28 am

MasonFace wrote:
Mon Jul 29, 2019 3:50 am
Does the mod description say this is a redundant mod to DREAM?
It's buried in the DREAM description somewhere. Don't worry about it too much my dude. I don't mind questions like these because the DFU modding scene can be kind of tricky for newcomers to navigate and understand.
lol...I still can't find it?!?
I see Masonface is mentioned but not any note that the mod PVE has been merged with DREAM?!?

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mtrredux
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Re: [MOD] Pure Vanilla Extract

Post by mtrredux » Tue Jul 30, 2019 2:38 am

mikeprichard wrote:
Mon Jul 29, 2019 7:42 am
It doesn't (it just credits MasonFace). I could see how you were confused - I didn't realize it either!
This makes me feel better, I felt attacked like I had missed something obvious.

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King of Worms
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Re: [MOD] Pure Vanilla Extract

Post by King of Worms » Tue Jul 30, 2019 6:41 am

...are u trolling me? :lol: I copy pasted it here. Last post on prev page

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jayhova
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Re: [MOD] Pure Vanilla Extract

Post by jayhova » Tue Jul 30, 2019 10:46 pm

King of Worms wrote:
Mon Jul 29, 2019 9:33 am
jayhova wrote:
Mon Jul 29, 2019 8:48 am
MasonFace wrote:
Mon Jul 29, 2019 3:50 am
Don't worry about it too much my dude. I don't mind questions like these because the DFU modding scene can be kind of tricky for newcomers to navigate and understand.
Some time ago I proposed the idea that there should be a quickstart guide to mods. perhaps with DFU getting more and more traction and close to Beta it would be a good time to revisit the idea.
Yea, do it .)
Okay I did. I have included several mods at this point and created a form where mod devs can enter the information on their mods. I need to do a bit more tweaking and I'm looking for feedback

Jay Hova has hijacked a thread. HALT! HALT!
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. Alpha 0.10.7

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MasonFace
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Re: [MOD] Pure Vanilla Extract

Post by MasonFace » Tue Aug 27, 2019 11:10 pm

I have uploaded a new version including MOBs and Textures to Nexus Mods.

If a moderator would kindly move this back into the Released Mods section, please. :D

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TheLacus
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Re: [MOD] Pure Vanilla Extract

Post by TheLacus » Tue Aug 27, 2019 11:17 pm

MasonFace wrote:
Tue Aug 27, 2019 11:10 pm
I have uploaded a new version including MOBs and Textures to Nexus Mods.

If a moderator would kindly move this back into the Released Mods section, please. :D
Moved.
Mod System documentation - Learn how to create mods for Daggerfall Unity.
Modder Discussion - General help and discussion for the mod system.
Github Issues - Submit a bug report for the game, including the mod system.

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BoneofMalkav
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Re: [MOD] Pure Vanilla Extract

Post by BoneofMalkav » Tue Aug 27, 2019 11:22 pm

Nice! Noticed the MOBS pack file was dfmod.meta instead of just dfmod. I take it it's ok to just rename it back to dfmod and it should work.

EDIT: Apparently DFU's mod load up doesn't list the renamed file. Hmmm

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