When I fast-travel to some locations far north, such as "Jode Shrine" in "Wrothgarian Mountains", the game crashes. The Player.log grows very much and is filled with the following:
Code: Select all
No terrain object. Ship spawn failed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
No hit. Raise Y
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
No hit. Raise Y
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
When I disable the Airships mod, the crash does not occur, so "Distant Terrain" itself works fine.
The crash also does not occur if Airships is enabled, but "Distant Terrain" is disabled, or if I use "Interesting Terrains" instead of "Distant Terrain" (but I can't use that one yet regularly, because it does not yet support "Basic Roads").