Page 1 of 6

[MOD] Improved Interior Lighting

Posted: Fri Aug 09, 2019 8:26 pm
by ShortBeard
Hey,

I've been working on making the lighting in dungeons and interiors feel more warm and natural since all of it is done by flame. The mod comes with some preset colors and values that I think look nice, but everyone has different tastes, screen brightness, sun glare, etc. So play around with the values to see what you like!

Features:
  • Warmer lighting colors in interiors
  • Fireplace lighting in interiors
  • Customizable player torch color
  • Improved dungeon lighting ("vanilla" DF combines lights in close proximity - now all lights have their own individual source)
  • Static NPC & enemy shadow toggles
  • Light flickering to give a more natural feel
  • Handpainted Models compatible (and recommended along side D.R.E.A.M)
  • Don't like the flickering, a certain color, or shadows? The light are too bright or not bright enough? Want to use this mod for building interiors but not dungeons? Just change it in the mod settings!
Also try adjusting the DFUnity light values found under Advanced > Enhancements for different effects!

Change log:
Spoiler!
Version 1.0.1 changes:
  • Fixed a bug where light flickering script was being added to the player torch.
  • Fixed a bug where torch color was going back to default settings upon entering an interior.
  • Created a separate sub menu for fireplaces in the mod settings.
Version 1.0.2 changes:
  • Removed the option to have fireplace lights in Dungeons since fireplace objects become part of the dungeons combined mesh and are unable to be specifically targeted by this mod.


Download v1.0.2
Improved Interior Lighting.rar
(8.27 KiB) Downloaded 7542 times


Source
https://github.com/ShortBeard/DFUnity_I ... ior_Lights

Thanks to Syrophir for the idea of the NPC shadows which led me to do more with the lighting! Here are some sample screenshots of the Improved Interior Lighting mod in action:
before-after.jpg
before-after.jpg (397.96 KiB) Viewed 16998 times
before-after2.jpg
before-after2.jpg (256.68 KiB) Viewed 16998 times

Re: Improved Interior Lighting

Posted: Fri Aug 09, 2019 8:44 pm
by King of Worms
Very insterresting, cant wait to test it out!

Re: Improved Interior Lighting

Posted: Fri Aug 09, 2019 8:47 pm
by Firebrand
Excellent idea 8-) It really looks it improves immersivity! :)

Re: [MOD] Improved Interior Lighting

Posted: Sat Aug 10, 2019 3:10 pm
by ShortBeard
I've just updated the original post with some more information and screenshots - and it's now ready for download! Let me know what you all think! :)

Re: [MOD] Improved Interior Lighting

Posted: Sat Aug 10, 2019 4:02 pm
by Firebrand
ShortBeard wrote:
Sat Aug 10, 2019 3:10 pm
I've just updated the original post with some more information and screenshots - and it's now ready for download! Let me know what you all think! :)
I love it! :)

Re: [MOD] Improved Interior Lighting

Posted: Sat Aug 10, 2019 4:50 pm
by pango
Really sweet!
As far as I can tell it works fine under Linux too. I'll keep testing it for sure :D

Re: [MOD] Improved Interior Lighting

Posted: Sat Aug 10, 2019 4:57 pm
by Lava Croft
Thank you for your work, it enhances interiors quite a bit!

Image

Re: [MOD] Improved Interior Lighting

Posted: Sat Aug 10, 2019 9:12 pm
by wongo
The customizable player torch color seems to reset its setting to default upon entering and exiting a building.

Re: [MOD] Improved Interior Lighting

Posted: Sun Aug 11, 2019 7:33 am
by ShortBeard
wongo wrote:
Sat Aug 10, 2019 9:12 pm
The customizable player torch color seems to reset its setting to default upon entering and exiting a building.
Hi Wongo,

Could you tell me what mod settings you have changed - if any at all? Or tell me what steps you took to reproduce the bug? I'm having some trouble reproducing it.

If anyone else is having the same problem, I'd love some details!

Re: [MOD] Improved Interior Lighting

Posted: Sun Aug 11, 2019 7:58 am
by wongo
ShortBeard wrote:
Sun Aug 11, 2019 7:33 am
wongo wrote:
Sat Aug 10, 2019 9:12 pm
The customizable player torch color seems to reset its setting to default upon entering and exiting a building.
Hi Wongo,

Could you tell me what mod settings you have changed - if any at all? Or tell me what steps you took to reproduce the bug? I'm having some trouble reproducing it.

If anyone else is having the same problem, I'd love some details!
The settings are default, except with a different player torch color. Here is a recording of me demonstrating the bug.
https://streamable.com/nts75