Mod Authors - Resource Register

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Hazelnut
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Mod Authors - Resource Register

Post by Hazelnut » Sun Nov 17, 2019 12:21 pm

This is an informal register of identifier ranges and limited resources allocated/used by mod authors to try and avoid mod conflicts in the future. Unfortunately there are places where fixed IDs need to be used and only one mod can use each value. Please post requests for allocations in this thread, any other posts will be moved/deleted. You can request more than you need for future use like I've done, but be sensible please. I've only posted available ranges for location id's since that's a bit hard to discover - see the second post.

Guild groups (from FactionFile.GuildGroups enum)
GGroup0: Hazelnut

Global quest variables (see Quests-GlobalVars.txt)
none

Model IDs (only required for new models referenced by world data overrides)
43756: Hazelnut

Faction IDs (0-900 used by classic)
1000-1099: Hazelnut

Location IDs
29600-29699: Hazelnut
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Hazelnut
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Re: Mod Authors - Resource Register

Post by Hazelnut » Sun Nov 17, 2019 12:26 pm

Location IDs available ranges not used by the classic world data:

1000-10000
29500-49999
50101-50999
51001-65535
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Kamer
Posts: 411
Joined: Mon Mar 05, 2018 9:26 pm

Re: Mod Authors - Resource Register

Post by Kamer » Sun Dec 01, 2019 10:56 pm

I'll reserve this spot. Will edit later.

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