Haha, I like it!Ralzar wrote: ↑Tue Nov 10, 2020 5:04 pmThink of it like "Cutting off the green bits"Lokkrin Zhataros wrote: ↑Tue Nov 10, 2020 4:33 pm Also, the food deterioration function makes sense now that you explained it. The more food deteriorates the less useful it it.
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Lol, yeah that makes sense, so basically C&C kinda became a bit of a mish-mash of various ideas with the general goal of making tedious travel more 'risky'. I really like the combination of Clothing Management based on Climate/Weather, Campfire+Tent for shelter from natural elements and creatures, and Tavern Food giving temporary buffs. It fits very well together.
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At that point then, my only suggestion is to make Water and Waterskins usable and useful in all climates/weather. In temperate/cooler climates it would be used much less, so you would only want to keep 1 or 2 filled waterskins with you at all times. In warmer/hoter climates you would need more water and waterskins available, pretty much like it is now.
To me it just makes sense and it would balance out and fit in better with the Hunting/Food Management system that is seemingly inconsistent with the rest of the mod.
Just thoughts.