[MOD] Shield Module

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Gilga
Posts: 7
Joined: Wed Dec 25, 2019 9:45 am

Re: [MOD] Shield Module

Post by Gilga »

Can you change mod version from 10.27 to 0.10.27, please?
Game says it is for a different version of the game every time I start it.

l3lessed
Posts: 1399
Joined: Mon Aug 12, 2019 4:32 pm
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Re: [MOD] Shield Module

Post by l3lessed »

Thanks for catching that. I'll fix it in next release, which includes an auto patcher for physical armor and combat mod.
My Daggerfall Mod Github: l3lessed DFU Mod Github

My Beth Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

imsobadatnicknames
Posts: 371
Joined: Sun Jun 02, 2019 4:28 pm
Location: Colombia

Re: [MOD] Shield Module

Post by imsobadatnicknames »

The last update you made works in 10.27 but apparently not in 10.28
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0

l3lessed
Posts: 1399
Joined: Mon Aug 12, 2019 4:32 pm
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Re: [MOD] Shield Module

Post by l3lessed »

This breaks in 10.28 completely? Let me check in next few days. I got a new puppy, so busy.

Found the issue. FormulaHelper.cs updated their CalculateAttackDamage Object to use a different enemy backfacing check method. Easy fix, I'll have the update for 10.28 in next day or two.
My Daggerfall Mod Github: l3lessed DFU Mod Github

My Beth Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

l3lessed
Posts: 1399
Joined: Mon Aug 12, 2019 4:32 pm
Contact:

Re: [MOD] Shield Module

Post by l3lessed »

Updated to be compatible with 10.28+/BETA .11.

Also, fixed a small animation glitch. Grab it from Nexus.
My Daggerfall Mod Github: l3lessed DFU Mod Github

My Beth Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

l3lessed
Posts: 1399
Joined: Mon Aug 12, 2019 4:32 pm
Contact:

Re: [MOD] Shield Module

Post by l3lessed »

Uploaded new version to fix bug when equipping bows, which caused shield renders to stick on screen.
My Daggerfall Mod Github: l3lessed DFU Mod Github

My Beth Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

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