[MOD] Realistic Wagon

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yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: [MOD] Realistic Wagon

Post by yabay »

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Last edited by yabay on Mon Jun 21, 2021 7:05 am, edited 1 time in total.

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Ralzar
Posts: 2211
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: [MOD] Realistic Wagon

Post by Ralzar »

Yup. Just watched that. He solved it admirably but damn. That wagon moving bug is getting bothersome.

yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: [MOD] Realistic Wagon

Post by yabay »

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Last edited by yabay on Mon Jun 21, 2021 7:05 am, edited 1 time in total.

jedidia
Posts: 201
Joined: Sat Sep 15, 2018 9:49 am

Re: [MOD] Realistic Wagon

Post by jedidia »

ut in my opinion it is quite realistic. While the character was wandering around the city, the shopkeepers threw the cart on the roof
Heh. Reminds of that time I got a parking ticket in Sundog... :x

millyrainbow
Posts: 6
Joined: Thu Sep 24, 2020 5:53 am

Re: [MOD] Realistic Wagon

Post by millyrainbow »

yabay wrote: Tue Oct 06, 2020 1:20 pm
millyrainbow wrote: Wed Sep 30, 2020 5:49 am missing cart
:)
https://www.twitch.tv/videos/762089101?t=0h56m36s
luls xD
If only there was a shop for the cart to be put on when going into a dungeon P:

I still say having a temporary debug command would be incredibly helpful. Something that simply sets cart at players position if the cart is in the current location. At least until the bug gets firmly ironed out. P:

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Ralzar
Posts: 2211
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: [MOD] Realistic Wagon

Post by Ralzar »

Yup, so I added that :D



Realistic Wagon v0.4.3

Added console command "wagon_rescue"
Added console command "horse_rescue"

yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: [MOD] Realistic Wagon

Post by yabay »

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Last edited by yabay on Mon Jun 21, 2021 7:04 am, edited 1 time in total.

yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: [MOD] Realistic Wagon

Post by yabay »

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Last edited by yabay on Mon Jun 21, 2021 7:04 am, edited 1 time in total.

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Ralzar
Posts: 2211
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: [MOD] Realistic Wagon

Post by Ralzar »

yabay wrote: Sun Oct 18, 2020 5:56 pm
Ralzar wrote: Sun Jun 07, 2020 1:15 pm [*]You cannot levitate with horse or wagon.
The ability to levitate on a horse is still available in version 0.5.1.
Oh well. I'll have to take a look at that for 0.5.3



released v05.1
-Bugfix to make horse/wagon not appear on roofs. Hopefully.

Gilga
Posts: 7
Joined: Wed Dec 25, 2019 9:45 am

Re: [MOD] Realistic Wagon

Post by Gilga »

Thanks, the mod looks interesting.
One question though. Is there any way to make wagon stay hitched to the hourse when you dismount? It's pain in the ass spending time to connect them every single time I mount my hourse.

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