Jay_H's Battle Creatures

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Jay_H
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Jay_H's Battle Creatures

Post by Jay_H »

Image

This is a bit of a conservative mod, but it gives the player some more options.

Battle Creatures!

This mod will try to create a merchant every day in some tavern within your current city at about 2 AM in-game time. This merchant will randomly sell one of the following:

Imp gem, 1000 gold: allows you to summon three imps 3 times.
Gargoyle gem, 3500 gold: allows you to summon two gargoyles 3 times.
Daedra gem, 10,000 gold: allows you to summon two Frost Daedra 3 times.

The gems only last two weeks, so plan carefully. These creatures will stay in one place and defend you there. Use in dungeons, while camping in the wilderness, to flee from dangerous enemies, or anywhere else you need some back-up against a difficult foe.

You can find the merchant in your city by asking peasants for "Any news?" (Due to the nature of the quest system, you can also look under "People" and the merchant will appear there.) Make sure you've at least spent one night there, since the merchant gets spawned between 2 AM and 3:30 AM.

You must enable in-fighting in the DFU options or these monsters will do nothing. They may fight opponents generated by the quest system if those foes have in-fighting enabled; Quest Pack 1 tries hard to do that, but vanilla Daggerfall quests will not.

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Baler
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Re: Jay_H's Battle Creatures

Post by Baler »

I like it! Thank you for sharing with us Jay :D

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Jay_H
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Re: Jay_H's Battle Creatures

Post by Jay_H »

Thanks Baler :)

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King of Worms
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Re: Jay_H's Battle Creatures

Post by King of Worms »

Nice idea and glad to see you modding Jay :)

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Jay_H
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Re: Jay_H's Battle Creatures

Post by Jay_H »

Thanks KoW, I hope people find it useful :)

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