Thanks for the feedback. Will try to redesign the park bench.
Felt weird and unrealistic to have such thinly cut rock mixed with wood like in the original. I think I'll either make it all stone with thick slabs like this
or simplify the supports and make them wooden like this
Thoughts?
Edit: Also, am I correct in assuming that these models are unused?
[MOD] Handpainted model replacement project (Release v2.10b)
- AlexanderSig
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- jman0war
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Re: Handpainted model replacement project
Yes there are about 3 or 4 benches around the maze.Interkarma wrote:I believe there's a few of the park benches around castle Wayrest, by the garden maze. In that general park area anyway. At work and can't confirm right now.
Looking good btw!
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
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Re: Handpainted model replacement project
I'm thinking more like this one, but more square.AlexanderSig wrote:
Thoughts?
I really like the stone one, but it's simply too different from the original. Though, if it's exclusively found at a castle, it could make perfect sense.
It could make sense - it's more comfortable, but I don't think it was as pronounced in the medieval age. Looking at pictures, most of them had it where it either was straight backed or leaning back a little, but otherwise straight. The seat part - in which the pet of your knees would press against usually has a thin board there, acting similar to the curv.charlieg wrote:The curvature I can live with though.
- Jay_H
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Re: Handpainted model replacement project
Seriously, I love this!
And it's all contained in one single .dfmod file, that is fantastic!
A bit of feedback I'd give is that the large wooden cabinets inside residences look a little clunky. The wood grains look too wide, and the doors look too slumped and rounded. Since all of High Rock depends on wood construction, it would make sense for their cabinets to look higher quality.
And it's all contained in one single .dfmod file, that is fantastic!
A bit of feedback I'd give is that the large wooden cabinets inside residences look a little clunky. The wood grains look too wide, and the doors look too slumped and rounded. Since all of High Rock depends on wood construction, it would make sense for their cabinets to look higher quality.
- AlexanderSig
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Re: Handpainted model replacement project
@Jay_H
Thank you! Yes, the large wardrobes are definitely on my list for a rework along with the park benches.
Wine shelf
Thank you! Yes, the large wardrobes are definitely on my list for a rework along with the park benches.
Wine shelf
- AlexanderSig
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Re: Handpainted model replacement project
Boxes. Model count is now at 115 Edit: 125
This is me right now: https://www.youtube.com/watch?v=z6HcB6u ... tu.be&t=36
This is me right now: https://www.youtube.com/watch?v=z6HcB6u ... tu.be&t=36
Last edited by AlexanderSig on Thu Aug 03, 2017 11:02 pm, edited 1 time in total.
- Nystul
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Re: Handpainted model replacement project
this is excellent work!
- VMblast
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Re: Handpainted model replacement project
I would like to make a few suggestions if I may. Textures are a bit too stylized and color chart is also off a bit (from the original color scheme).
However, nice work tho
However, nice work tho
- Arl
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Re: Handpainted model replacement project
I think they are awesome, I like them very much.
Regarding to textures thought, I would also made some suggestions:
-All seems to be made out of planks, different wood textures would be and improvement I think (the part in the chair where you sit can use a single wood piece, the same with the table).
-There are more wood pieces than the vanilla textures, like in the side of the shelf, you can make this better with UV editing.
-Changing the color of some textures to add variation, so not all wooden commodities look like they are from the same set of furniture.
-Add the nails where there are nails in the original textures.
Also, and this is kind of a nitpick, the large wooden box should have vertical planks on the larger side instead of horizontal ones, this is like that in vanilla and rightly so, since packages are more solid this way.
Regarding to textures thought, I would also made some suggestions:
-All seems to be made out of planks, different wood textures would be and improvement I think (the part in the chair where you sit can use a single wood piece, the same with the table).
-There are more wood pieces than the vanilla textures, like in the side of the shelf, you can make this better with UV editing.
-Changing the color of some textures to add variation, so not all wooden commodities look like they are from the same set of furniture.
-Add the nails where there are nails in the original textures.
Also, and this is kind of a nitpick, the large wooden box should have vertical planks on the larger side instead of horizontal ones, this is like that in vanilla and rightly so, since packages are more solid this way.
My Deviantart page, I have some Daggerfall stuff in there.
- AlexanderSig
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Re: Handpainted model replacement project
@Arl
Thank you! Great points. Will take notice of them for future models. After I finish my planned 190 models I will revisit some of the older models.
Thank you! Great points. Will take notice of them for future models. After I finish my planned 190 models I will revisit some of the older models.