[MOD] Handpainted model replacement project (Release v2.10b)

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by King of Worms »

The new models using stone (walls and the fighters guild) have set the smoothness way too high. They are as reflective as a mirror when screenspace reflections are enabled. And even without the SSR there is quite a huge reflection "blob" going on...

Not sure if you have any control over this, just reporting it here..

The reflection is applyed all over the model, including the wooden gate etc.
Spoiler!
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jayhova
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by jayhova »

This shininess has been bothering me for some time, The texture on the stone walls in the desert regions is fantastic however. I also wanted to point out that with the mod installed the fighters guild with this shiny texture (such as in Daggerfall) cannot be clicked on. Can anyone else confirm they have this same issue? The only way to mark the Fighter's Guild on you make is to click on the door.

I would also like to mention that the breastplate in the weapons rack is also unclickable.

These are some beautiful models. This is one of my must install mods.
Remember always 'What would Julian Do?'.

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by King of Worms »

found this bug, the interaction box is quite bellow the actual model here. It changes when crouched or standing..
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Worghern
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by Worghern »

By Akatosh ! Your mod is outstanding !!! :shock:

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by AlexanderSig »

Thanks for the reports, will write them down and get to them when I have the time :)

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mikeprichard
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by mikeprichard »

AlexanderSig, thanks for still making time to support this essential mod! This with DREAM, Distant Terrain, Enhanced Sky, Real Grass, and Realtime Reflections (for those whose rigs can handle it all) make for a sweet DFU experience. Keep up the good work!

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Worghern
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by Worghern »

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Guaranteed atmosphere Reshade 4.3.0 (5780x1080)

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by King of Worms »

Yes this is a must have mod .)

And those widescreen shots are really good. I was wondering if reshade works for DFU, good to see it does!
Can u pls post a link for download?

Edit: Downloaded here https://reshade.me/
This prog went a long way lol, have used few years back.. Now its really easy to set up your own style, and theres a lots of options!

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emmathepony
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by emmathepony »

Wow, those screenshots look better than a lot of modern games! What Reshade config do you use?

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Uncanny_Valley
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by Uncanny_Valley »

Love your models and textures! I just cant play Daggerfall without them anymore. :)

I did however noticed a few floating models. In the screenshot below you can see that both candles 210.5 and 210.4 floats above the tables (while in their vanilla billboard form they sit neatly atop the table)
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