[MOD] Handpainted model replacement project (Release v1.83c)

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by King of Worms » Mon Apr 08, 2019 11:33 am

AlexanderSig wrote:
Sat Apr 06, 2019 10:49 pm
I sent TheLacus a PM a few days ago about the floating models, he's looking into it :)
Nice new models! Ive seen a pull request on Git by Lacus with object positioner, so it seems it might be done.

Ive found one semi-issue...
The new torches with the skull and fire. When they were just sprites, they always faced you. Since they are models, they face quite randomly. It can look strange when the skull faces the wall for example.
Not sure anything can be done about it?

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by AlexanderSig » Tue Apr 09, 2019 2:32 pm

@KoW: thanks for the report, might be easiest to re-design the model so it works better from all directions.

Image

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by AlexanderSig » Wed Apr 10, 2019 5:48 pm

Image

21 new assets

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by King of Worms » Wed Apr 10, 2019 9:38 pm

Very nice :)

If I may add... the basic green light book stands out a bit too much to my taste, Id reduce the brightness of the cover by 15% (yes, Im already deformed with too much time in photoshop, sry)

Anyway, its awesome work!

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by AlexanderSig » Thu Apr 11, 2019 12:33 pm

King of Worms wrote:
Wed Apr 10, 2019 9:38 pm
Very nice :)

If I may add... the basic green light book stands out a bit too much to my taste, Id reduce the brightness of the cover by 15% (yes, Im already deformed with too much time in photoshop, sry)

Anyway, its awesome work!
Thanks, that's a good point, will do that.

Image
Anyone know exactly what those things are?

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by King of Worms » Thu Apr 11, 2019 1:33 pm

Hi, I have a idea:

1st image
left thing is a part of this small statue
202_6-0.png
202_6-0.png (71.09 KiB) Viewed 447 times
Thing on a right Im not sure but most likely its a ingredient, something like a lump of iron ore?
254_63-0.png
254_63-0.png (22.58 KiB) Viewed 447 times

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by King of Worms » Thu Apr 11, 2019 1:36 pm

2nd image:
green thing is a ingredient
254_10-0.png
254_10-0.png (28.76 KiB) Viewed 446 times
and the thing bellow is this bone, very low res :/
206_31-0.png
206_31-0.png (79.46 KiB) Viewed 446 times
another bone to get idea
206_30-0.png
206_30-0.png (101.75 KiB) Viewed 446 times

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by AlexanderSig » Thu Apr 11, 2019 2:55 pm

Awesome, thanks for the detective work :)

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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by Midknightprince » Thu Apr 11, 2019 4:08 pm

AlexanderSig wrote:
Thu Apr 04, 2019 3:46 pm
Thanks :)

New release: v1.57
Download: https://drive.google.com/open?id=1bAV5j ... PL-im4XWoX
+13 new models: loot piles (x7) lampposts (x2), torches (x2), pan, spoon. Now over 300 models included :)
+Major fixes
-Wells: flowing water redesigned, no longer glows in the night.
-Lampposts: fixed clipping bug with light halo, new flame particle effect, glowing halo now animated.
-City walls: now only show up in appropriate regions, no more gray walls in desert regions. Winter version works now.
+Initial support for regional variations: beds (x3), table (x1) and pillow chair now have variations for desert regions. Thanks to TheLacus for adding this feature a long time ago.
+Winter variations for tavern signs (x2) and well.
+Various fixes and texture improvements.

Note: I haven't been able to fully test the new loot piles, I would appreciate help with that. You need to install the latest version of DF Unity for loot piles to work properly. You can disable the loot piles for the most stable experience.
Man I miss everything, oh well better late than never..

Thank you dude !!
Check out my YouTube Channel!

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Re: [MOD] Handpainted model replacement project (Release v1.57)

Post by AlexanderSig » Fri Apr 12, 2019 11:52 pm

Image

21/26 loot piles done. I thought the one with the bone and leaf branch didn't stand out enough so I added some extras.

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