Daggerfall Remastered Music Project (Released)

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Jay_H
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Re: Daggerfall Remastered Music Project (Released)

Post by Jay_H » Thu Jan 24, 2019 5:37 am

I moved the Sound folder over from my 146 install to 147, and 147 isn't playing custom music. I dunno :?
Try the first Daggerfall Unity Quest Pack with roughly 210 all-new quests.
I write quests but have no technical knowledge.

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ByteMixer
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Re: Daggerfall Remastered Music Project (Released)

Post by ByteMixer » Thu Jan 24, 2019 10:55 am

Odd, I didn't have any issues with the files playing with the 0.7.32 update either. I also have Pango's updated sound effects (the .wav files) in the same folder with my .OGG song files, and everything seems to be working.

Could the DFUnity zip become corrupted during download? Maybe try downloading it again fresh, and doing a reinstall? I don't think there's any dfmods that do anything with the sound player right now, and mine are just loose files.

Sorry I couldn't be more help!
"Whatever you do, make good art." - Neil Gaiman

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King of Worms
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Re: Daggerfall Remastered Music Project (Released)

Post by King of Worms » Thu Jan 24, 2019 11:07 am

works for me as well in 0.7.32 with other mods running...

I recommend uploading the log so we can see more.

Log is located here:
C:\Users\*your account name*\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity

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Jay_H
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Re: Daggerfall Remastered Music Project (Released)

Post by Jay_H » Thu Jan 24, 2019 4:02 pm

Problem solved! I accidentally named the folder Sounds instead of Sound. It works now.
Try the first Daggerfall Unity Quest Pack with roughly 210 all-new quests.
I write quests but have no technical knowledge.

johnwax
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Re: Daggerfall Remastered Music Project (Released)

Post by johnwax » Thu Jan 24, 2019 7:35 pm

I am running several characters, both DFU and imported classic. I reinstalled the mod and now it works. Have no idea why it didn't before. Something glitched, but no the mod.

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