I'll make the same changes on my end. 2,000 to 4,000 gp is about what I get on a dungeon run at level 2, which 14 scorpions is equivalent to. And scorpions don't drop loot.Jay_H wrote: ↑Thu Oct 04, 2018 5:20 am When I tested it this week, I was quick enough to slay them as they arrived, but my character's unbalanced and not everyone's going to be able to do that. I'm going to alter the spawn rate to 12 minutes with 50% chance. That should let the player catch up. I've also reduced the kills to 5 and boosted the gold a little, but not much: the new range is 400-700. I believe Daggerfall reserves 1,000+ sums for its more legendary acts, from what I've seen. You can correct me if I'm wrong. Thanks for the feedback
The way you changed it, the quest's going to end with 2 dead. I'm not going that low Narf! No way!
yeah, sure, according to your numbers, but if you want, I can send you a screenshot of all 14 scorpions!
...Might be a bug, there, if it's supposed to be only 7 scorpions.